Miziziziz
Miziziziz
  • 236
  • 26 594 508
Designing cosmic horror for my space exploration game
Go buy it!
Steam: store.steampowered.com/app/2925510/Voyager19/
Itch: nartier.itch.io/voyager-19
Переглядів: 6 200

Відео

Voyager-19 Release Trailer
Переглядів 41 тис.28 днів тому
Buy it now! Steam: store.steampowered.com/app/2925510/Voyager19/ Itch: nartier.itch.io/voyager-19
Four Gamedevs, One Art Pack, We Each Make a Game
Переглядів 64 тис.Місяць тому
Asset Pack: opengameart.org/content/lots-of-free-2d-tiles-and-sprites-by-hyptosis The Artist: hyptosis.newgrounds.com/ *The Games* DafluffyPotato: dafluffypotato.com/static/fileshare/bombin_goblin.zip Warkus: warrrkus.itch.io/chalicebound Pyotr: pyotrromanov.itch.io/gobutei-goburin-no-teisatsusha Miziziziz: nartier.itch.io/goblin-artillery-crew *The Devs* Warkus: warrrkus Pyotr: twi...
Making a claustrophobic space horror game where you photograph planets
Переглядів 101 тис.Місяць тому
Wishlist Voyager-19: store.steampowered.com/app/2925510/Voyager19/ image block loader shader: pastebin.com/4t2NjdvY dead pixel shader: pastebin.com/Mc6iTFQm
Four Gamedevs, One Art Kit, We Each Make A Game - 9
Переглядів 117 тис.3 місяці тому
Asset Pack: backterria.itch.io/the-roguelike *The Games* Rittzler: rittzler.itch.io/witch-wok password: cheeseman Polymars: polymars.itch.io/cheese-chase password: poly Ivy Sly: ivysly.itch.io/angree-face Miziziziz: nartier.itch.io/celestial-clockwork *The Devs* Rittzler: rittzler Polymars: ua-cam.com/users/polymars Ivy Sly: ivy_sly_ Edited by: aeriflame Musi...
Endoparasitic VR Release Trailer
Переглядів 183 тис.7 місяців тому
Go buy it! store.steampowered.com/app/2634140/Endoparasitic_VR/
Making A Survival Horror Game Set In An Underground Car Park
Переглядів 90 тис.7 місяців тому
Learn how to make a horror game and so much more over at The Game Dev Rocket: www.gamedevrocket.com/ Use code ROCKETHORROR for 25% off Play the game: nartier.itch.io/dead-cart
Why Indie Game Art is Better
Переглядів 106 тис.9 місяців тому
Game Art Course: www.udemy.com/course/how-to-rapidly-make-2d-and-3d-game-art/?couponCode=085D5D5A77DDEB2BDE85 Retro 3D Art Course: www.udemy.com/course/how-to-create-retro-3d-graphics/?referralCode=851D887CCB6B155F4051 Flat Color 3D Art Course: www.udemy.com/course/how-to-make-stylized-flat-color-3d-graphics-with-blender/?referralCode=CC42C13EC8B49495229A Featuring: Salman Shurie: S...
Turning My Survival Horror Game Into A Roguelike
Переглядів 122 тис.Рік тому
- Buy it - Steam: store.steampowered.com/app/2124780/Endoparasitic/ Itch: nartier.itch.io/endoparasitic - My Stuff - Twitter: miziziziz Twitch: www.twitch.tv/miziziziz Discord: discord.gg/y96XYdd Patreon: www.patreon.com/miziziziz Website: www.deeproot.dev/
Making A Biopunk Survival Horror Game In Three Days
Переглядів 94 тис.Рік тому
Play Neural Rot: ldjam.com/events/ludum-dare/53/neural-rot Angela He: zephybite - My Stuff - Twitter: miziziziz Twitch: www.twitch.tv/miziziziz Discord: discord.gg/y96XYdd Patreon: www.patreon.com/miziziziz
Making Boss Fights For My One-Armed Survival Horror Game
Переглядів 67 тис.Рік тому
Making Boss Fights For My One-Armed Survival Horror Game
Endoparasitic - Release Trailer
Переглядів 370 тис.Рік тому
Endoparasitic - Release Trailer
Adding Stealth Mechanics To My One-Armed Survival Horror Game
Переглядів 879 тис.Рік тому
Adding Stealth Mechanics To My One-Armed Survival Horror Game
Making A Survival Horror Game Where Monsters Ripped Off Three Of Your Limbs
Переглядів 3,5 млнРік тому
Making A Survival Horror Game Where Monsters Ripped Off Three Of Your Limbs
game dev slander
Переглядів 154 тис.Рік тому
game dev slander
Making More Content For My Biopunk RPG - Wrought Flesh Devlog 11
Переглядів 184 тис.Рік тому
Making More Content For My Biopunk RPG - Wrought Flesh Devlog 11
Wrought Flesh: The Purple Sands of Cumulun - Release Trailer
Переглядів 45 тис.Рік тому
Wrought Flesh: The Purple Sands of Cumulun - Release Trailer
Making some ps1 graphics
Переглядів 97 тис.2 роки тому
Making some ps1 graphics
Wrought Flesh OST
Переглядів 73 тис.2 роки тому
Wrought Flesh OST
Wrought Flesh - Release Trailer
Переглядів 171 тис.2 роки тому
Wrought Flesh - Release Trailer
How I Designed Cosmic Horror For My Game - Wrought Flesh Devlog 10
Переглядів 356 тис.2 роки тому
How I Designed Cosmic Horror For My Game - Wrought Flesh Devlog 10
How To Make A Horror Game In Two Days
Переглядів 187 тис.2 роки тому
How To Make A Horror Game In Two Days
Exploring Palestine's Game Development Scene
Переглядів 23 тис.2 роки тому
Exploring Palestine's Game Development Scene
What It's Like Going To A Game Convention As A Game Developer
Переглядів 27 тис.2 роки тому
What It's Like Going To A Game Convention As A Game Developer
How To Optimize An Open World RPG - Wrought Flesh Devlog 9
Переглядів 138 тис.2 роки тому
How To Optimize An Open World RPG - Wrought Flesh Devlog 9
Four Game Developers, One Art Kit, We Each Make A Game (Bryce Bucher, Pierre V, Daum Park) 8
Переглядів 234 тис.2 роки тому
Four Game Developers, One Art Kit, We Each Make A Game (Bryce Bucher, Pierre V, Daum Park) 8
How To Get Around Steam's Terrible Two-Hour Refund Policy As A Small Game Developer
Переглядів 68 тис.2 роки тому
How To Get Around Steam's Terrible Two-Hour Refund Policy As A Small Game Developer
Game AI Fundamentals With Godot Engine - Course Trailer
Переглядів 31 тис.2 роки тому
Game AI Fundamentals With Godot Engine - Course Trailer
How To Make A Game With No Graphics Or Visuals
Переглядів 41 тис.3 роки тому
How To Make A Game With No Graphics Or Visuals
Four Game Developers, One Art Kit, We Each Make A Game (feat Heartbeast, Lana Lux, Aidan Cushing) 7
Переглядів 243 тис.3 роки тому
Four Game Developers, One Art Kit, We Each Make A Game (feat Heartbeast, Lana Lux, Aidan Cushing) 7

КОМЕНТАРІ

  • @patenshreve8796
    @patenshreve8796 30 хвилин тому

    There was a now cancelled game I was helping with that had a somewhat similar monster concept. In it, one of Jupiter’s moons would have been a living creature with a fleshy interior under the surface. Jupiter itself would also have been revealed to be alive, as the Great Red Spot would act as eyelids that open and show that it’s now awake

  • @gamefruitgames
    @gamefruitgames Годину тому

    I like it a lot! Always like your game style, design and ideas ! Keep it up :)

  • @whetshu2641
    @whetshu2641 Годину тому

    Honestly, I thought the eggs were some quantum planet creature (like the quantum moon in Outer Wilds) that followed you around, learning what you are and how to lure you, before disguising itself as a habitable planet in the final system. I wasn't quite sure what to make of the first, dead one, but I at least figured that it wasn't alive, so it got the point across well. Overall, the game was very fun and definitely worth my money. I've seen some people who were disappointed by the (admittedly) short playtime, and while I wish I had more of this game, I can't be upset. The ideas and themes were executed so perfectly, with simple mechanics and controls that while intuitive, were just difficult enough to start fat-fingering in the tense moments. Everything in Voyager-19 is extremely intentional, and I think that at just and hour or two of playtime, its worth a lot more than 10 hours of fluff and extra padding. Even though I could return the game, I don't want to. I might not play it again any time soon, but I would rather support a developer executing on cool ideas to the utmost of his ability, than a Triple A team's overlord who wants to inflate their numbers to justify his paycheck. 10/10 - Go buy the cheapest drinks at Starbucks with my $3.

  • @aldokurti3272
    @aldokurti3272 Годину тому

    Cook again.

  • @yrnteao
    @yrnteao Годину тому

    what exactly do you call that style of map navigation with the horizontal and vertical crosshair bars that move individually? I've been trying to look for some resources on this but it's kinda hard to find because i don't know what the correct way to describe it is called (most results just show me things relating to GridMap or TileMap nodes, which are helpful, but aren't really relevant to this particular problem)

  • @lavaeater
    @lavaeater 2 години тому

    Cool stuff, so inspiring.

  • @catnapmakesrandomstuff
    @catnapmakesrandomstuff 2 години тому

    bro my discord got disabled and i feal like miziz reported my account for being 2 years under

  • @PowerPointGaming
    @PowerPointGaming 2 години тому

    Yay, manmade horrors within our comprehension!

  • @hopemetal3440
    @hopemetal3440 3 години тому

    I thought that at some point you'd have to turn off life support momentarily to have enough power to do things.

  • @PubliusMontis
    @PubliusMontis 3 години тому

    I got similar vibes to the manga hellplanet remina from junji ito

  • @SunroseStudios
    @SunroseStudios 3 години тому

    i think forcing this game to have "engaging moment to moment gameplay" would have hurt it, and it sucks that financial concerns are making you have to restrict yourself to that :(

  • @itsafish4600
    @itsafish4600 4 години тому

    bro created jean jacket 2

  • @mossy3565
    @mossy3565 4 години тому

    I will say, always found it weird that you never actually needed to look around inside the ship for anything. Everything but the monitor gets used Maybe over time, the ship fills with waste liquid, and you have to constantly look down to reset the power now and then because the wires have shorted out? Or maybe there's a minigame you have to play in order to get your ship up and running every time you wake up?

  • @maxluong2
    @maxluong2 4 години тому

    awesome stuff

  • @AllExistence
    @AllExistence 5 годин тому

    Very cool, but I want to know one thing: While it's still unfolding, can you quickly fire up the engines and escape before it snatches you?

  • @theATSthetic
    @theATSthetic 6 годин тому

    I think if the player decides to cut life support at the end-it should count as a successful playthrough (much like being eaten by the planet) Very much a dying on your own terms thing. (You could only trigger that though once the twist happens and the mimic opens up)

  • @pixelchu
    @pixelchu 6 годин тому

    That’s a really cool concept. I do see some similarity with the creature from NOPE

  • @ArcaneDime
    @ArcaneDime 7 годин тому

    I disagree on your last statment i saw this game trough pyrocinical (even tho i knew you from endoparasitic when it was still on development) and whit a story driven game true someone can watch it and say im done but especially whit a horror game is more entising? Dunno the word to experience it by yourself cuz the feelings off discovery or getting lost are not comunicated bia a youtuber/streamer even tho i cant say i buyed it cuz im broke as hell it is an amazing game and would love to buy it when im less broke lol

    • @ArcaneDime
      @ArcaneDime 7 годин тому

      Ps the last bit of the game is super original and i love it keep it up!

    • @everalinemoss7672
      @everalinemoss7672 3 години тому

      I watched someone play it, and have since felt no reason to buy / play it myself, whereas I may have had I not done so. So, I feel he was pretty on point with that analysis for at least a large quantity of people.

  • @jh4490
    @jh4490 7 годин тому

    I wasn't expecting the planet mimic but this is actually really cool! The only thing I could think of was having the radio pick up the sound of screaming, like a huge crowd of people screaming out into the void

  • @andrewpullins8817
    @andrewpullins8817 7 годин тому

    So the story is that your always going to die from this planet monster eating you?

  • @beavismount
    @beavismount 8 годин тому

    I enjoyed it! Would have been interesting to learn more about the critter's unique anatomy during the game.

  • @bjaarki
    @bjaarki 8 годин тому

    Really enjoyed it. I think you do yourself a disservice saying some of the ideas were unoriginal. Cosmic horror games obviously exist but I actually thought your implementation was really interesting and could be turned into a longer, fuller game. Looking forward to whatever's next :)

  • @themichaelconnor42
    @themichaelconnor42 8 годин тому

    "too much mass to move around" like you couldn't have maxed out the truly incomprehensible nature with that

  • @kikolektrique1737
    @kikolektrique1737 8 годин тому

    WAIT A MINUTE YOU MADE VOYAGER 19!!! How did i miss that

  • @crowofdionysia6200
    @crowofdionysia6200 8 годин тому

    Are all your games in the same universe? The wrought flesh lore is so kick ass.

  • @vidarlystadjohansen9829
    @vidarlystadjohansen9829 8 годин тому

    a lot of cool ideas

  • @Mj2468lollol
    @Mj2468lollol 8 годин тому

    Fuck I almost forgot to come back

  • @TheMysteryMan-wt9lx
    @TheMysteryMan-wt9lx 8 годин тому

    What if you took this concept and made it where you were apart of some sort of space force and it was your job to identify the living planets so it was about using any info possible to identify but you needed to be careful or you die

  • @niranjannidhi
    @niranjannidhi 9 годин тому

    Looks like the monster from nope

  • @troin3925
    @troin3925 9 годин тому

    I had no idea that the first creature was dead (explains why there's no heartbeat), and that the other ones were eggs. I, and a lot of other people, assumed that it was the same monster stalking you like the fish monster from Iron Lung (there's even a moment like in Iron Lung where you can briefly glimpse the monster in the background behind a planet which then immediately disappears the next time you photograph it). The idea that we're seeing more of its species, with one of them being dead and the other ones being _eggs_ of all things is such an awesome idea (the egg idea is also terrifying and brings up so many creepy implications and possibilities about its species)! Though, I think it's much creepier if it was just the one monster stalking you across the galaxy over the course of several years with no other lifeforms in sight and we're just supposed to assume that there might be more of its kind.

  • @DaussPlays
    @DaussPlays 9 годин тому

    While I liked the atmosphere, I found the final reveal to be a bit too easy to figure out from the lore (didn't really get that 'oh shit' moment, it was pretty obvious from the logs what was coming, as well as the heartbeat audio from the 'eggs'), and ultimately unfulfilling. It was an interesting idea, but kind of anti-climactic in my opinion. That being said, I did not return the game, because I respect the effort you put into it, and it was an original idea that I thought was cool. You earned your 5 bucks (or whatever I paid for it in CAD, I don't recall exactly), and I'll do it again for whatever you make next. Cheers.

  • @ThinkWithGames
    @ThinkWithGames 9 годин тому

    Congrats on the game release!

  • @qbmac2306
    @qbmac2306 9 годин тому

    So... no achievements update?

  • @fearlesswee5036
    @fearlesswee5036 9 годин тому

    Honestly I feel like the game could've been just as scary if it was only the monitor view, and you were remotely controlling it, if you played it right. It'd be more of a sense of dread of like "the cosmic horror thingy we encountered is out there, and on it's way to Earth, we don't know how long we have, or if we could even fight it" rather than "raw" horror, but it could still be just as scary imo

  • @Ultrawave231
    @Ultrawave231 9 годин тому

    add a one time use repair system to fix the dead pixels, make it into a one and done type of thing.

  • @nikitosee
    @nikitosee 9 годин тому

    liked it, won't return it :)

  • @aloufin
    @aloufin 9 годин тому

    love your aesthetic, can't wait for you to tackle your take on a roguelike

  • @elektra81516
    @elektra81516 9 годин тому

    I think what could make the planet creature better is that the inside of it is fleshy while the outside is regular terrain

    • @Taskicore
      @Taskicore 9 годин тому

      I like the current version better. It's a lot like the alien from Nope and that design is cool.

    • @Bane_Amesta
      @Bane_Amesta 6 годин тому

      I'd say keep like it is, but make the very center fleshy, like is the mouth ready to eat

  • @Marioman73
    @Marioman73 9 годин тому

    I wish for the final encounter with the planet monster we had enough power to *hear* it along with take photographs of it. I also think the gameplay suffered a little bit because you couldn't turn on most of your recording devices (camera or audio) while moving, or at the very least, it wasn't really encouraged in any way which meant less room to put scary stuff. Still neat though!

    • @Bane_Amesta
      @Bane_Amesta 6 годин тому

      I think it was close enough to hear it even without the sound device on, maybe a bit muffled or something (I know there's not really a way to hear sound in space but is a game so it doesn't matter lol)

    • @MLAM518
      @MLAM518 Годину тому

      @@Bane_Amesta Sound can't travel through space but once it grabs the ship the sound could go through the tether

  • @gustavols6699
    @gustavols6699 9 годин тому

    Does people refound your game just because the total playtime is under 2h?

  • @dankshatter4906
    @dankshatter4906 9 годин тому

    your games always have so much heart in them, simple and efficient too

  • @scribblgames3443
    @scribblgames3443 9 годин тому

    im the guy who got scared by a planet tweening :/

  • @gubbington
    @gubbington 9 годин тому

    whats up brother

  • @skiesquiggles7319
    @skiesquiggles7319 9 годин тому

    Had an incredible time with this game

  • @Mj2468lollol
    @Mj2468lollol 9 годин тому

    I accidentally clicked on this fuck, I’ll check it out later anyway, I have a nice day

  • @incrediblyangryskeleton
    @incrediblyangryskeleton 9 годин тому

    Cool video

  • @ZacheryRhoads
    @ZacheryRhoads 9 годин тому

    Wow nice

  • @miguelgenovata6250
    @miguelgenovata6250 12 годин тому

    i have no idea about developing games but, you could try adding an anomalous entity from the get go, and make it a red dot as you navigate your way through the map, it's extremely territorial but moves from time to time, makes the game much more intense and photographing the planets much more thrilling, and as for the photographs of the planets, you can sometimes make them animated, as if an entity passes through, it could cause static on the camera, doesn't have to be distinguishable, just enough for the player to feel unease and eerie. For the chef's touch, add tapping or knocking sounds once in a while, as there's no sounds in space, that's the only viable way to scare the player sound-wise.

  • @GM_VR-tx8bv
    @GM_VR-tx8bv 17 годин тому

    i wanna know how you made the script

  • @Space_duust
    @Space_duust 23 години тому

    Chat is this real?